Image: Snowman
For me, skateboarding has always been about getting into a flow state. Much like playing Tetris, I’m at my best when I’m skating almost subconsciously, not thinking and acting in the moment. It’s not an easy zone to get into, and music has always been my shortcut. So the greatest compliment I can give to Skate City: New York is that I’ve spent the past week fine-tuning the perfect playlist, all so that I can also perfect my runs in the game.
New York is a sequel to the original Skate City; both are available through Apple Arcade, though the first game was eventually ported to consoles as well. It comes from Snowman, the studio behind the Alto series, and the shift to New York is a lot like the move from Alto’s Adventure to Alto’s Odyssey. It’s not an entirely new experience but, rather, one that changes the setting and adds some seemingly small — but very impactful — tweaks.
What makes the series so well suited to mobile is the way it balances approachability and depth. Skate City is extremely easy to pick up. It’s a side-scrolling game, so you’re always moving left to right, and all of the various tricks and moves are performed either by a swipe, tap, or hold. It all feels…